Welcome To Fun

This blog was made for Communication class at College of Western Idaho. If there is stuff on the site that doesn't make sense, don't worry, just focus on the stuff that does. After my class is complete, I will be keeping up with it for all you fun gamers.

Saturday, October 29, 2011

Angel of Death OCP3

     No stone will blind them. No storm will hinder them. No word will change them. For they are Pure. For they are Space Marine. In the 41st millennium, there is only war. For Space Marine this is their purpose, this is the destiny.

     You are an Angel of Death for on your wings you ride to battle. As a Space Marine, you hold the weight of the universe on your shoulder. Hereitics, Xenos, and even Daemons are to be crushed under your boots. As these genetically altered super solders it is your duty is to uphold the word of the emperor. Through this, protect all of humanity from any threat, be it from the void or within.

     This third installment of OctoberCelebration is all about the Space Marine. In Death Watch your play as a Space Marine that has giving his time and services to the inquisition. These Space Marines serve a tour as Xeno hunter. They go out throughout the universe hunting Xenos. This isn’t the only thing the fight. The will fight heretics and daemons alike. When the inquisitive calls, you’re sent to the most import of missions. In Death Watch,company added a new aspect in to the Dark Heresy Systems, Hordes. This new way of fighting will speed up combat. These hordes are made just like any other creature or charactor exept the wounds are bodies. Have fun mowing the lawn, you gardener of the galaxy.
My Armour is Contempt
My Shield is Disqust
My Sword is Hatred
In the Emperor’s Name
Let None Survive
All right and images belong to Fantasy Flight Games and Games-Workshop.

Set Sail Me Lads OCP2

     Have you ever what to command your own ship, sail the stars, fight monsters on new worlds. Rogue Trader gives you all that and more. In this second part of the OctoberCelebration we’ll be visiting the unknown among the stars. In Dark Heresy you are a small acolyte with very little hope of survival in the vast darkness of emperor’s enemies. In Rogue Trader we change the scene. Here you are part of a huge family. These families take the title Rogue Traders. These families do anything from trade to waging war. You are one of the highest offices of a ship under the control of the Rogue Trader family. It is up to you and your fellow offices to decide what role you will play in the grim dark future.

     You are a Rogue Trader, it’s your turn to determent your own fate. As a Rogue Trader you have a family fortune backing you and a ship protecting you. You have free reign to roam the galaxy. You determine the fates of thousands. It is you who determine what will happen in Rogue Trader.

     There are two new aspects in Rogue Trader that were not available in Dark Heresy, the obvious, space ships. You are a commander of anything from a small raider to a light cruiser. These small city size ships are crew by thousands of imperial citizens. With this ship you will encounter alien planets, other ships, and unknown dangers. The other aspect is Acquisition. In Dark Heresy you had thrones; in Rogue Trader you have Acquisition points. This represents huge sums of money and reputation. With this you can build large amount of weapons, other ships, and even planets.


All right and images belong to Fantasy Flight Games and Games-Workshop.

Sunday, October 16, 2011

October Celebration OCP1

In honor of this spooky month of October, I will be posting four articles of a special RPG. I have been playing this dark gothic adventure RPG for over two years. Every minute was an amazing horrifying thrill. This series of RPG I am referring to is the Dark Heresy System. The four books are Dark Heresy, Rogue Trader, Death Watch, and the newest of the series Black Crusade. Each one has a unique play style of the 41st millennium.

 

Dark Heresy, the beginning of the dark journey, takes you to a far-away future. It is grim. It is dark. It has hope. It has you! You, an Acolyte of an Inquisitor, are sent across the galaxy fight Mutants, Renegades, Xenos, and Daemons. No normal human should fight these threats of the Imperium. That’s why they send you, an expendable normal human. Your only hope is the equipment the inquisitor gave you, the wisdom the Imperium taught you, and the will of the Emperor himself.


            Dark Heresy is a simple 100 percentile system which uses two dice. One is a 10-sided die and the other is a Tens 10-sided die. Each character has nine starting stats. Similar to Warhammer 40k, each one of these stats has a unique purpose: Ballistic Skill, how well you shoot a gun; Weapon Skill, how good your batting average is; Strength, how hard you hit things; Toughness, how well you can take a hit; Agility, how well you can dodge a hit; Perception, how well you can see the attack coming; Intelligence, how well you can understand and know the world around you; Willpower, how well you stand up to scary monsters; and Fellowship, how well you talk to people. All these characteristic are used to keep you alive and sane, you hope.

 

            Now for the bad part, when a human deals with these monsters and mutants, the fragile mind begins to crack. There are two pools that hurt the player, Insanity points and Corruption points. These two pools build up when dealing with the monsters and the evil of the universe. If you have too much Corruption the dark gods have hold of you and use you to complete their evil deeds. If Insanity is too high, you go insane.


            As an Acolyte for the Inquisitor you are derived from several different aspects of the Imperium. There are eight classes: Adept, is the scholar; Arbitator, is the justice; Assassin, is death; Cleric, is the holy man; Guardsman, is the soldier; Psyker, is monster within man; Scum, is the corrupted; and Tech-Priest, is the engineer. Each one of these classes is important to complete the missions the Inquisitor. For you mission is Justus and Holy.

 

            Your mission is of the most important, you are not. If you died, you will be replaced. The universe is plentiful of humans; the Inquisitor can find someone else. In the 41st millennium there is only war.

All right and images belong to Fantasy Flight Games and Games-Workshop.